![]() ![]() Trine is presented with a beautiful art style that is simple, yet very elegant. These bonuses not only add replay value as they are sought out, but also prove to be invaluable when facing some of the tougher parts, especially on higher difficulties. In addition to this, the characters may equip items that give them specific abilities, such as reviving themselves once per level if they run out of health. Finding them all is no easy task, which means that using the heroes' powers both creatively and co-operatively is necessary when finding some of the more elusive vials. ![]() Trine rewards resourcefulness by awarding an achievement for killing enemies with items, which shows how rich with potential the mechanics are.Īll of the characters' skills are upgradeable using experience vials that are hidden in each level. It is also possible for characters to manipulate the environment by causing objects to fall on and crush foes that threaten. Each character has its own tools to use to fight enemies directly in a simple manner that doesn't drag on for so long that it becomes boring. While they aren't as varied as other games, they do provide a welcome change of pace and offer another chance to use the physics in a creative way. In addition to puzzles, Trine provides challenges with a number of enemies. ![]() This freedom of choice not only lets the player tailor the game to his or her own preference, it also reduces frustration and encourages ingenuity, as there is rarely a wrong answer when working out how to move forwards. Sticking with one character for all, or at least most of a level, is as feasible as switching between the three at will. More often than not, there is the freedom to choose a favourite way to progress, which users can be as imaginative as they wish. Finally, trio is completed with the entrance of Pontius the knight, whose shield can protect him from both enemies and environmental hazards.Įach of the three characters' skills may be used to solve the variety of puzzles that make up each level. The wizard Amadeus is able to conjure various objects, including platforms and boxes, which allows one to literally make their way across a level in ways that are only limited by their imagination. This allows enemies to be picked off from a distance, while her grappling hook can be fired at wooden surfaces to swing over hazards, ascend to greater heights or slide down to hidden areas. Zoya, the thief, begins the story with her trusty bow and arrow. Upon starting Trine, each of the characters are introduced in turn. ![]()
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